It additionally is perhaps the ONLY mainstream Android VR headset after ‘Google Cardboard’.
It actually goes to indicate that Nothing struck a chord with the worldwide tech neighborhood, given how everybody’s speculating about what the corporate will launch subsequent. Positive, the Nothing Telephone (3) is within the works and plans on debuting early subsequent 12 months, however it’s enjoyable asking questions like “What in the event that they launched a Nothing foldable telephone? (Trace: it will be superior) Or as designer Ratan Pande asks – What a couple of VR headset?
Actually, each the foldable telephone and the VR headset could be nice areas for Nothing to disrupt. Why? As a result of they’re each pretty declining industries and the one motive they’re is that there’s an absence of thrilling merchandise within the space. In comes Nothing. The VR headset, designed by Pande, was created as an aesthetics train to see how one firm’s design DNA would translate onto a product class that the corporate isn’t in. The result’s pretty attention-grabbing, with the Glyph Interface making its approach to the entrance of the VR headset, amongst just a few different fairly cool particulars!
Designer: Ratan Pande
The Nothing VR Headset is outwardly easy, wowing with aesthetics and that transparent-ish design language that we’ve come to know and love. The shape issue isn’t too totally different from, let’s imagine, the Meta Quest, with a white block strapped to the entrance of your head. The entrance panel is clear, revealing a good bit of circuitry beneath (in all probability fake elements designed only for the aesthetic), together with two front-facing pass-through cameras, and some different lenses alongside the edges probably for proximity consciousness and impediment detection.
The Glyph Interface is what the attention immediately notices. Borrowing from the Telephone (1) and (2a)’s glyph patterns, the 2 units of LED strips (one round every eye) assist function notification lights – not for the wearer, however for folks across the wearer. Given the conceptual nature it isn’t actually truthful to take a position what every particular person glyph does, however one can think about it glows when pass-through is switched on, so folks round know that the wearer is conscious of their environment. The glyphs may probably do a light-dance whenever you’re enjoying a sport and also you rating some extent too. Oh, and there’s a crimson LED indicator when the wearer is recording their environment.
Alongside the again, the design has a setup that every one VR headset wearers are all too conversant in. A easy padded eyepiece, with a three-strap system that retains the headset in place. On the within, fresnel lenses energy the VR expertise, offering immersive readability with out an excessive amount of of a price ticket.
It’s enjoyable to take a position what this machine may doubtlessly price. Provided that Nothing often enters a product class with an extremely aggressive price ticket, this one must simply be underneath $300 to essentially squeeze some market share out of Meta. As maybe the one Android producer to construct a VR headset, it may tie in completely with the Android ecosystem, counting on a tried-and-tested OS and a complete of properly over 3 billion Android handsets that can pair VERY properly with the VR headset, permitting you to entry apps, play video games, browse social-media, watch films, and even interact in a little bit of productiveness! Will Nothing launch a VR headset? In all probability not for some time, given how they’re nonetheless making an attempt to ascertain themselves as a dominant participant within the telephone class… however one can hope, no?